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Author Topic: normal walk  (Read 199 times)
Mr.J
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« on: July 06, 2009, 11:18:07 AM »

I am working on walk cycle and here is one what I tried to .
Please give some comments and tips to improve it.

Here is the link:
<a href="http://vimeo.com/moogaloop.swf?clip_id=5450661&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=01AAEA" target="_blank">http://vimeo.com/moogaloop.swf?clip_id=5450661&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=01AAEA</a>
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yam
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« Reply #1 on: July 12, 2009, 09:42:49 PM »

Nice!

It?s difficult to coment a walk based in only perspectiv view. I suggest you put 3: front, side and perspective views; you can joint them in one single video, so they?ll play syncronized.  Cool

Seems he rotates the shoulders (top spine) and hip in one axis only. I mean, in front view, shoulders an hip need to be rotated oposite to each other (so the spine will lead the shoulders to a "lateral bounce") to conterbalance and transmit the weight feel. This light or none weight fell in this walk , plus the way the right hand breaks at rear-end of path give a bit female/delicate feel to this walk. If it was your intention to give this characteristic to him, so it?s well done.

Keep going!
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Bad English, sorry!
Mr.J
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« Reply #2 on: July 12, 2009, 10:37:31 PM »

Thanks Yam for your comments. Next time I 'll upload different views.
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nimo
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« Reply #3 on: August 09, 2009, 01:11:58 PM »

nıce walk
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