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Author Topic: Poses: classical and cartoonish  (Read 1091 times)
Fabis
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« on: November 18, 2008, 12:52:30 PM »

I found that classical poses hepls to understand proportions, dynamics, volume, etc. They reminds the main drawing rules (remember one of the 12 animation principles: solid drawing?) and the way how to break this rules so even disproportional and eggagerated character can be believable and appealing. The cartoonish poses helps to plan the animation before accurate 3D stage... It's obvious for most peoples, I hope  Wink So, here is my drawings:

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Alexander Smirnoff
Mathias AUBRY
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« Reply #1 on: November 18, 2008, 09:45:28 PM »

Really cool!!!

so for those who would like to follow this exercise, select some pictures of people (they don't have to be naked) and redraw the pose just by observing the picture.
Look at the main line of the body and you can also try to use as less line as possible. that will help you later!

Mathias
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Fabis
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« Reply #2 on: January 22, 2009, 12:55:05 AM »

Recently I've done pose test. Check this up!  Roll Eyes












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Alexander Smirnoff
Mathias AUBRY
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« Reply #3 on: January 22, 2009, 01:02:23 AM »

really cool!

I love the weight one!

and really nice drawing!
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Fabis
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« Reply #4 on: January 22, 2009, 01:11:34 AM »

Thanks I'll try to make much more drawing poses and for the best ones repeat them with Budy.
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Alexander Smirnoff
aman bhanot
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« Reply #5 on: November 15, 2009, 12:06:15 AM »

I found that classical poses hepls to understand proportions, dynamics, volume, etc. They reminds the main drawing rules (remember one of the 12 animation principles: solid drawing?) and the way how to break this rules so even disproportional and eggagerated character can be believable and appealing. The cartoonish poses helps to plan the animation before accurate 3D stage... It's obvious for most peoples, I hope  Wink So, here is my drawings:


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